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- Mattias Sandgren wrote:
- >
- > On behalf of a friend of mine who recently purchased a CyberStorm '060:
- >
- > Audio problem
- > =============
- >
- > All of his module players replay the samples wrong, they're too
- > high. As if the system clock got faster.. Games banging the
- > hardware and killing the OS don't suffer from this.
- >
- > He's tried: HippoPlayer, DASMP, DeliTracker II (2.07). The
- > samples aren't played using a fast mem buffer, just plain chip
- > buffers. CyberPatch is installed. Why don't they work?
-
- The audio plays fine here, but some players skips notes. Because 060 is TO FAST :-)
-
- > He is a true raytracing enthusiast and that's why he bought the
- > card. Since he installed the CS, Imagine 3.0 and 4.0 frequently
- > crash while rendering (sometimes when rendering, one time while
- > creating a palette etc.) CyberPatch _is_ installed.
-
- Well, if I install CyberPatch the machine hangs all the time, have you tried without?
-
- My machine crashed all the time, until I bought some new RAM 60ns, and installed MCP
- 1.10!!!! (Turned on the 60ns ramsey option) Hardly ever crashes anymore. (Well, bad progs do
- anyway)
-
- JTM - A4000/60 Piccolo GFX
-